Overview

The Tactical Assault: Technology Cards™ are a fun and easy way to add technological details to your Combat Card or Fantasy Card units. The Technology Cards allow players to customize their units by adding unique technological conditions (both good and bad) which affect each unit’s performance on the battlefield.

Each Technology Card set comes with 18 different technological conditions in a 72-card deck format. Players can either deliberately assign technologies to their units, or simply randomly draw from the deck for a challenging “what if” scenario.

Each set has been carefully designed to be specifically used with either the Combat Cards or the Fantasy Cards core rules (but usually not both; be sure and note which Technology Cards sets are for use with the core rules you are using). Also included with each set are over a hundred colorful tokens which can be used to mark the various technologies applied to battlefield units.

Best of all, the Technology Cards fit seamlessly into either your regular Combat Cards or Fantasy Cards games without much effort – and they are completely compatible with other Tactical Assault expansion set! So what are you waiting for? Take a look around and see if you are ready to “bolt on” the technological details your units deserve…

Archive of all ‘Available Sets…’ Articles

Technology Cards Set #3

Saturday, January 1st, 2011

SET III – CORE FANTASY TECHNOLOGIES

The third Technology Cards expansion (Set III) is designed for use with the Tactical Assault: Fantasy Cards™. This set brings into play some core “technological” modifications for various Fantasy Card units. Things like specialized mounts, double weapons, basic gunpowder technology and more are all covered in this expansion.

Technology Cards Set #2

Saturday, January 1st, 2011

SET II – MORE CORE TECHNOLOGIES

The second Technology Cards expansion (Set II) is again designed for use with the Tactical Assault: Combat Cards™. This set brings into play more advanced core technological modifications for various Combat Card units. Things like shaped charge warheads, light body armor, guided & homing projectiles, improved fire control and more are covered in this expansion.

Technology Cards Set #1

Saturday, January 1st, 2011

SET I – CORE TECHNOLOGIES

The first Technology Cards expansion (Set I) is designed for use with the Tactical Assault: Combat Cards™ and brings into play some core technological modifications for various Combat Card units. Things like flame throwing, heavily sloped armor, weapons with extreme muzzle velocities, exposed crews, and more are all covered.