The Tactical Assault: Combat Cards™ are a fun and innovative way to fight combined arms battles on the tabletop battlefield. The Combat Cards are designed to bring all of the detailed elements of land warfare – including the fog of war – to the tabletop in a narrative card-driven format that is easy to play yet full of challenges. To be successful you must be creative in your strategies, flexible in your tactics and attentive to the ever changing battlefield.
The key to the Combat Cards is the way in which they simulate every commander’s struggle with maximizing the use of their available assets in the face of the multitude of hazards, delays and other challenges on the battlefield. The Combat Cards integrate all of this in a fast and easy to use system that challenges players to balance the need for careful planning with a willingness to take risks and seize upon sudden opportunities.
The Combat Cards can be utilized for just about any modern historical period, starting with the 20th century, as well as any science fiction setting. They can be used with any scale of miniatures, any sized battlefield and for any size of battle – ranging from the smallest skirmish action all the way up to massive operational level maneuvers.
Archive of all ‘Battle Reports’ Articles
Well, we have finished our first “official” Battle Report for the Combat Cards – the Battle of Al Haddaf.
It is a modern affair set in a small middle eastern village overrun by a group of brutal insurgents. The villagers have asked for help in clearing the insurgents out of the their village, and the local authorities have sent an American contingent to assist them. Unfortunately, despite a good plan, the mission quickly goes awry for the US forces.
This battle was also an official playtest for a couple of expansions, one of which has not yet been officially announced (though it is not exactly a secret any more…). Everything went very well, and the players had a great time – despite the turn of events…
Read on and enjoy!