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Clarifications…

Friday, September 28th, 2012

It Is Official…

We have amended the wording in the core rules for both Combat Cards and the Fantasy Cards to allow players to both play and discard cards in the same turn (see the new Playing & Discarding Golden Rule). The result is now a faster game with even more difficult tactical choices and options!

We would like to thank everybody who shared their thoughts on the change and its impact – we really do appreciate hearing from the folks who play the games!

Clarifications…

Friday, September 21st, 2012

We have slightly adjusted the wording of the “Only if Usable” Golden Rule to better clarify the rule’s effect on units not on the battlefield.

The intent of the rule is to prohibit units from having Actions or Situations played on them if they cannot utilize the Action or Situation or, more specifically, any part of the Action or Situation. (more…)

Designer Q&A…

Thursday, September 13th, 2012

We often get some really great questions from folks about various aspects of the Combat Cards or the Fantasy cards. We decided to start having the designer of the rules tackle a few of them here on the website…

Why a diceless miniatures game? Do you simply hate dice, or were there other reasons?

Well, while every gamer has had their fair share of bad dice days, it really wasn’t why the games ended up being card driven. The card mechanic just offered the best way to bring together all of the elements we were trying to achieve with the rules: (more…)